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Vertex Modify: Problem with UV mapping

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Feb 1, 2009
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Hello. I designed a model using gmax, but I preffer doing the UV map using Vertex Modify. So, after converting from .gmax to .mdl, I open my MDL with the vertex modify. In this case, it has 4 meshes/geosets. I was UV mapping them, and when I clicked the "UV mapping" option to map the 3rd geoset in the tools menu, i got this error message:

Runtime error '6':
Overflow

I could map the 1st and 2nd geosets fine, and I had also done this with many other of my models. It's only happening to this particular geoset in this particular model. Maybe it's the way it's designed? I don't see any problems with the form, though. Any ideas?
 
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