- Joined
- Jul 2, 2015
- Messages
- 878
For my new map "Tiriath Civil War - Telgarde" I cant seem to find a away of how to make my tech tree proper... Currently there will be 4 different variations of units per faction
(there are differences faction to faction), And as techs progress specific buildings tailored to those factions appear, but how do I start it all? Even at Teir 1 (ww1) There are faction specific units and stuffing them all into 1 building (That later branchs off to the other factions) dosent work. Making specific faction tailored buildings off the bat dosent work either, as the starter building is left with only being able to train 2 units.
The same issue is with infantry and barrack's as well...
Any ideas on how to fix this proper?
(there are differences faction to faction), And as techs progress specific buildings tailored to those factions appear, but how do I start it all? Even at Teir 1 (ww1) There are faction specific units and stuffing them all into 1 building (That later branchs off to the other factions) dosent work. Making specific faction tailored buildings off the bat dosent work either, as the starter building is left with only being able to train 2 units.
The same issue is with infantry and barrack's as well...
Any ideas on how to fix this proper?