- Joined
- Jan 25, 2008
- Messages
- 7,799
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--------------------------------NOTICE-----------------------------------
This has been created for the documentation of all the terrain's I make. This will also show what ideas I have used, so I am not repetitive. Enjoy!
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1. Longing for Home: A weary Bloodmage stranded on a glacier gazes at the memory of a ship, longing to go home.
2. Tropical Temple: The ancient entrance to a mysterious temple lies on the crest of this holy island. Built by the deadly naga, this temple has been forgotten for centuries. Only memories of what lies within are heard upon the wind.
3. Island Rescue: Journal entry #35 After many months of being stuck on this tropical island, my ship came in. It was almost noon when they came on the horizon and all I wait for now is our departure. It will be nice to be back in civilization again. Inspiration by Therene
4. Rule #1: The Captain is always right.
Rule #2: If captain is wrong, read Rule #1 AGAIN...
Rule #3: If the Captain is dead wrong, Walk The Plank.
So, any questions? :3
--------------------------------NOTICE-----------------------------------
This has been created for the documentation of all the terrain's I make. This will also show what ideas I have used, so I am not repetitive. Enjoy!
_________________________________________________________________
1. Longing for Home: A weary Bloodmage stranded on a glacier gazes at the memory of a ship, longing to go home.
2. Tropical Temple: The ancient entrance to a mysterious temple lies on the crest of this holy island. Built by the deadly naga, this temple has been forgotten for centuries. Only memories of what lies within are heard upon the wind.
3. Island Rescue: Journal entry #35 After many months of being stuck on this tropical island, my ship came in. It was almost noon when they came on the horizon and all I wait for now is our departure. It will be nice to be back in civilization again. Inspiration by Therene
4. Rule #1: The Captain is always right.
Rule #2: If captain is wrong, read Rule #1 AGAIN...
Rule #3: If the Captain is dead wrong, Walk The Plank.
So, any questions? :3
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