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Burger_Blings Official Terraining Display Gallery

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Level 6
Joined
Oct 22, 2006
Messages
184
This is the Gallery where I post my terrain.
I hope you enjoy this and please leave comments and tell me which ones you like best. More will come soon enough
1. The Forest (2 Pictures)
2. The Warden and Archer Camp (2 Pictures)
3. The Lone Temple in the Sea (2 Pictures and this is in another thread Sry, Here's the link http://hiveworkshop.com/forums/showthread.php?t=31919)
4. A Pond in a Forest (2 Pictures)
5. Another Temple (6 Pictures :D)
 

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V2.

V2.

Level 3
Joined
Mar 24, 2007
Messages
20
Ur camera angles are all the same...
Not enuff doodads, not enuff variation, not enuff height deformation and height...
Your temple needs allot of improvement more tile variation and more focus on the height... looks sorta rushed...
Good luck and keep it up one step at a time.

-V2.
 
Level 2
Joined
Feb 5, 2007
Messages
29
Very little tile variation. You can also put an environment doodad, like shrub or something around the trees to make it look more realistic. You never see a flat ground with a huge tree jutting out from the middle with nothing else around it, eh?

But keep working on it and it'll look great. I like the dark background for the Warden and Archer Camp, even though it can still improve.
 
Level 7
Joined
Dec 30, 2006
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252
Well.. They are better.. >.> But still it looks as if they were done in 5 minutes, there is rarely any detail on the map ;/
 
Level 6
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Oct 22, 2006
Messages
184
Added 6 New Pics... I think this one is my best yet...
Its a little Tropical Area with some Artifacts from an Ancient Civlization
(6.)
 

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Level 6
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Oct 22, 2006
Messages
184
This is another one I did and i think its pretty good...
7. A Small Town with some forests
 

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do you know why is it "something"? cause i actually dont know. THAT is exactly the thing you have to figure out, all is easy after that ;)

-you need more tile variation
-more terrain height variation
-fog
-dont use blizzard cliffs

that is all that i can tell you.
Half of my knowledge came out of reading tuts. Another half came by trying out things myself. so... get to work ;)
 
Level 8
Joined
Jul 16, 2004
Messages
390
well you do have fog but im noticing its starting very far away and ends abruptly so it does help the picture much in any way.

Try messing with the numbers so that the fog is present throughout the entire picture but you can still see the terrain clearly. Try placing the numbers at 1000 and 5000 in the Map options and mess around with that
 
Level 7
Joined
Dec 30, 2006
Messages
252
Ok. Your terrains really just need variation and a better atmosphere. That is that *Something* that makes a terrain shine. For the island, show us that it is an island, give offshore screens, not just on the island. For the village, give tile variation and more detail. Very few forests are just grass and trees. Actually, look at any tree in the world, it is not surrounded by grass completely. You just have to put more thought into your terrains.
 
Level 6
Joined
Oct 22, 2006
Messages
184
Thanks to ur advice Karzvitch
Well, i haven't played WC3 in a long time and i haven't been making terrains
But i have a screenies of an Underwater Temple with Fishie (Woot Fishies!)
 

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Level 6
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Oct 22, 2006
Messages
184
I think this one is my best terrain yet
Its an orc fortress
 

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