Hello I'm no pro at the world editor, but something has been bugging my mind a lot for a while now.
I'm attempting to create my own campaign, and in it I want for players to be able to select which troop they want to use for the rest of the campaign. So far that's gone smoothly, the issue is:
I want these variable troops to have abilities, that you have to research at the production building before you can use, just like any old other ability. however when I do this, I also get the upgrade for the other troop which I did not select for that campaign playthrough. There's an option to disable unit availability, but I can't find anything to restrict research availability, all I can see is a learned or unlearned. I'm probably just blind but any help would be greatly appreciated.
I'm attempting to create my own campaign, and in it I want for players to be able to select which troop they want to use for the rest of the campaign. So far that's gone smoothly, the issue is:
I want these variable troops to have abilities, that you have to research at the production building before you can use, just like any old other ability. however when I do this, I also get the upgrade for the other troop which I did not select for that campaign playthrough. There's an option to disable unit availability, but I can't find anything to restrict research availability, all I can see is a learned or unlearned. I'm probably just blind but any help would be greatly appreciated.