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variable descriptions +

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Level 4
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Oct 19, 2010
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Hi. Thanks for taking time to view this.

background: I'm going to create an item system for my map that includes player-crafted items (there will be different materials and quality levels) which can also be enchanted. Given my limited skills, the simplest but most time-consuming way I can think to do this is to add an item for each combination (of materials, quality levels, and enchantments). I have 2 quick questions:

1) Will doing that create a long delay (for something like loading time or download speed)?

2) In Jass or VJass would it be possible to create the items during the game (so that the name, description, abilities etc can all be assigned at that point)? I imagine if that's possible it would be much easier to make changes and add new materials, quality levels, and enchantments. It's not necessary to explain how to do this. I'm just curious. If it's possible I might learn how to do it eventually.

Thanks again for reading. Thank you for any responses.
 
Level 9
Joined
Jun 25, 2009
Messages
427
Hi. Thanks for taking time to view this.

background: I'm going to create an item system for my map that includes player-crafted items (there will be different materials and quality levels) which can also be enchanted. Given my limited skills, the simplest but most time-consuming way I can think to do this is to add an item for each combination (of materials, quality levels, and enchantments). I have 2 quick questions:

1) Will doing that create a long delay (for something like loading time or download speed)?

2) In Jass or VJass would it be possible to create the items during the game (so that the name, description, abilities etc can all be assigned at that point)? I imagine if that's possible it would be much easier to make changes and add new materials, quality levels, and enchantments. It's not necessary to explain how to do this. I'm just curious. If it's possible I might learn how to do it eventually.

Thanks again for reading. Thank you for any responses.

Hello, please explain what you actually want. You mean that - player can do some action and craft items, set their names and etc?
 
Nope it will work fine!
Still there are few ways to do this:
1st. Create item for each combination (different abilities, different description) -.-
2nd. Create few items (different abilities, same description)

First one is easy to create but very bothering!
2nd one is hard to create you will need spell book to add abilities there or remove them! You will need to know how to make code (GUI/Jass). Also item description should look like (increase hero damage equal to his agility, instead of normal, increase hero damage by X[number])
 
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