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Item permutations

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sentrywiz

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sentrywiz

What is a relatively way to solve many item permutations?

In my map, I want to have:

  • 7 item qualities
  • 7 item enhancers (up to 7 per item)
  • 7 item enchants (2 max per item)
  • ~10 item levels (lvl6 bow, lvl17 mace etc)
  • ~20 item types (bow, axe, mace, armor etc)

If I were to make a permutation for each item quality, type as a brand new item in the object editor, it would take me months just to cover them all. We're talking 1000+ different items

So what would you suggest is another way to make this? I thought about a GUI representation, where I'd save each item name, quality, type, enhancement, enchantment, level etc into a variable and then just show them via game messages, multiboard texts or floating texts to a player in a UI inventory. But that would also mean manually adding the stats in the hero when they equip an item, which is also a big task.

What is your idea? How would you solve this?
 

sentrywiz

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sentrywiz

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