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Vampirism Zero A12 1.05b

Vampirism A12 is balanced A11, without cheats and bugs. This is version 1.05b now.
There are new models, towers. Worker now have more ablilities. There is new command (only humans can type it):
-noob vamp
And (main) Vampires will get 500 gold each command. After 45 minutes All Players get gold.
Remember to use command -no minions (if don't want minions to help) and -minions on (if wanna minions back again).
Please tell me if You have any good idea, or report bug/unbalanced thing, I will change it.
In 1.05b I fixed cash bug in -no minions command.
Thx to map creator - Blize88 and modder of A11. And I'm master of A12, I created haha - EdddeK :p
MAP CAN BE PLAYIED ONLY IN MULTIPLAYER (No game with comps).
Contents

Vampirism Zero A12 1.05b (Map)

Reviews
MasterHaosis: Hmm... Okay in this map is effort and work what I respect. But this map can't be played good alone, it is designed to multiplayer. So, you must call your friends and play it togheder. [ ] Map scanned of viruses [ ] Map doesnot chrash...

Moderator

M

Moderator

MasterHaosis: Hmm... Okay in this map is effort and work what I respect. But this map can't be played good alone, it is designed to multiplayer. So, you must call your friends and play it togheder.
[ ] Map scanned of viruses
[ ] Map doesnot chrash WC3 as far I can see
No- Map is yours/seems no edited from other author- but you give fair credit
[APPROVED]
 
Level 2
Joined
Jan 1, 2008
Messages
6
Hmm I can make new models If You (map users - playes xD) want that or I can make other version with new models... I can make new terrain too, just say me if You want... And tell me please if there are any bugs! Now i think there is no bugs (Now in this version are fixed all bugs, which people said me, so map is good - I checked it many times with friends...) JUST TRY IT :p
 
Level 1
Joined
Mar 3, 2008
Messages
1
A few things.

1)Only the host should be able to feed the vamps. Stupid people make the vamps imba by feeding them too much gold.

2)The minions should be able to be turned off by the host, not by the vamps.

3)Wayyyy too many people have map hacks for the map.


Other than this, it's wonderful. Much more balanced and a better game for it. Definitely a much deserved well done for updating it so well!
 
Level 1
Joined
Apr 26, 2008
Messages
1
What happened to the good old 1.09...

1.) the human builder have too much mana or rather the mana regeneration is too high. If I play as human I don't need to build a base but run away. Manaburn does nothing against this regeneration.
2.) the high amount of grassspots ruins the game (many spots are useless and just result in feed).
The allocation of the spots is also a bit weird. In some cases there are two grassspots in a base and you have to build two blockwalls. And in other cases you have op to 5 spots and just need to build one wall!!??
3.) the gamebalance is odd:
The vampires are weak at start and won't get better UNTIL they get an ubaer item (human's doom or whatever). That makes the game boring in the first twenty minutes (or even longer). After buying this stuff vamps are overpowered. Redesign the items.
4.) The fact that the main vamp gets gold if the second main vamp leaves is a good idea but it is also unbalanced. If he leaves at start the humans will fail. If he leaves in lategame it's a bad exchange because:
--1. his/her items are gone too
--2. if two mainvamps didn't win the game yet one vamp won't be able to do it with some extra gold.
5.) I don't know if it was in this version but you gave human builders the "defense" ability.... which is kind a useless against vamps ;)
6.) a visual statement...
the terrain is as ugly as sin. No characteristics can be found and some parts look like as if a cat fell on your keyboard while designing. I don't want to lay into you but I've seen maps with a better desgin ;)
7.) last and worst thing... No Teamplay!!!
I've never ever seen a map with less teamplay than in Vamp Zero A1X (except solitair TD's ...).
If the gold supplier is destroyed who gets gold?? everyone!
Who builds a hero than... hmm I upgrade my mine first ;)
Who moves his slayer to the gold spot at dawn... hmm I just wait on the levelspot but the other ones will go there... or not.
Another thing i recognized in vamp.
Nearly noone teams up (except friends or clanmates) because a human can survive on his own (until vamp gets the ubaer item) which is a result of point 3.).
And now the mainvamps are able to disable minions??? I thought Blizze created this human - vamp system to enable humans a chance to play on if they get killed...

Keep these things in mind and your vamp map will be much better.

Park
 
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