| Amulet of Agility
Gives:
-20 agility
-10 strength
-10 intelligence
Requires:
-Slippers of Agility
-Circlet of Nobility
Amulet that increases its wearer's reflexes. You seem weightless
when wearing it.
|
| Bloodstone Gem
Gives:
-550 health
-400 mana
Requires:
-Mana Gem
-Health Gem
-Divinity Gem
Gem that is cut from very core of the Earth which is imbued with
power of ages.
|
| Boots of Blazing Speed
Gives:
-100 move speed
-30% attack speed
Requires:
-Boots of Speed
-Glyph of Haste
Best boots for long distance travels because of their durability and
stylish look.
|
| Rainbow Ring
Gives:
-40 to all attributes
Requires:
-Amulet of Agility
-Runed Bracers
-Wisdom Charm
Worshiped as gift of the Gods by Yiquanuc trolls. It can refract
Sun light into rainbow colors.
|
| Ritual Mask
Gives:
-100% mana regeneration
-15 health regeneration
Requires:
-Sobi Mask
-Ring of Health
Mask used by Warlocks and Druids in various magic rituals.
Imbued with unknown powers, it restores its wearer both physically
and mentally.
|
| Ring of Health
Gives:
-15 health regeneration
Ring forged in cold waters of Aldheorte, that was worn by Ineluki
during his childhood. It has power to imbue its wearers with
regenerative powers.
|
| Runed Bracers
Gives:
-20 strength
-10 intelligence
-10 agility
Requires:
-Gauntlets of Strength
-Circlet of Nobility
Common archaeological finding. Makes you feel tougher when
wearing it.
|
| Wisdom Charm
Gives:
-20 intelligence
-10 strength
-10 agility
Requires:
-Mantle of Intelligence
-Circlet of Nobility
Put this on before your exams. A marks guaranteed.
|
| Ancient Vampire Armor
Gives:
-Active Divine Shield (lasts 5 seconds, 30 seconds cooldown)
-20 Health per second
-10 Armor
Requires:
-2 Shard of Immortality
-Plate Mail
Mask with endless inner power, which can be channeled to turn its
wearer invulnerable.
|
| Angelic Armor
Gives:
-15 armor
-500 health
-50 health per second
-20% chance, 50 damage block
Requires:
-Cloak of Magus
-Plate Mail
-Knight's Shield
Forged in heavens, it allways shows its Divine potential as bright
glow.
|
| Blazing Katana
Gives:
-25 damage
-20% attack speed
-Active: Wind Walk (lasts 10 seconds, 30 seconds cooldown)
Requires:
-Longsword
-Glyph of Haste
Enhanced Samurai sword. Makes wielder move so fast that he
becomes unseen by his enemies.
|
| Cloak of Magus
Gives:
-25% magic reduction
-30 health per second
Requires:
-Ring of Health
Ordinary silk cloak worn by Mages.
|
| Arcanite Shield
Gives:
-300 health
-15 health per second
-15% chance, 40 damage block
Requires:
-Health Gem
-Ring of Health
-Stout Shield
Your best companion when it comes to battle. Strong and durable
|
| Gives:
-1000 health
-20 health per second
-Passive: Damages random unit in 600 range by 25 every 2.25 seconds
Requires:
-Health Gem
-Ring of Health
Warning: doesn't make you invisible when wearing it. Melts in fire.
Good thing is that it doesn't attract black riders on you.
|
| Divine Raiment
Gives:
-15 armor
-300 health
-300 mana
Requires:
-Divinity Gem
-Plate Mail
Shiny polished armor that makes you feel divine.
|
| Firebrand
Gives:
-50 damage, orb
-20% chance to call meteor that damages units in 600 range by 10 per second.
Requires:
-Testalos Gloves
-Longsword
Blazing sword forged by Hephaestus with powers to change
gravity and attract nearby meteors.
|
| Frostbite Battlegear
Gives:
-90 damage
-15 armor
-10% slow aura
-5% chance to gain 40 mana when struck
Requires:
-Frostbrand
-Prophecy Raiment
Makes your opponents freeze in panic.
|
| Frostbrand
Gives:
-45 damage, orb
-10% slow aura
Requires:
-Longsword
-Mobius Gloves
Sword with sharpened glacier spike as its blade.
|
| Infernal Battlegear
Gives:
-100 damage, orb
-20 armor
-3 damage absorb
-20% chance to call meteor that damages units in 600 range by 10
Requires:
-Firebrand
-Knight's Raiment
Cooled infernal torso, which doesn't loose its flexibility and strength
in process.
|
| Knight's Raiment
Gives:
-20 armor
Requires:
-Crude Armor
-Plate Mail
Heavy armor suit. Looks better if polished.
|
| Prophecy Raiment
Gives:
-15 armor
-5% chance to gain 30 mana when struck
Requires:
-Plate Mail
-Oracle's Gem
Thin and flexible, but very strong. Popular among mages and
warlocks because it doesn't restrain you while casting.
|
| Scepter of Amon-Ra
Gives:
-50 to all attributes
-10% attack speed
-10 damage
-Active: Silence (400 area, 3 seconds, 15 seconds cooldown)
Requires:
-Wooden Staff
-Mystic Staff
Divine staff used by ancient Egyptian Gods when punishing
people.
|
| Seal of Ages
Gives:
-1000 mana
-15 health per second
-Active: Mana Shield (0.5 damage absorbed per point of mana)
Requires:
-Ring of Health Staff
-Mana Gem
In this case, smarter one survives.
|
| Thunderbrand
Gives:
-45 damage, orb
-5% chance to Purge target and do 20 extra damage
Requires:
-Zaborg Gloves
-Longsword
Sword that leaves static charges on each swing.
|
| Windfury Battlegear
Gives:
-90 damage, orb
-15 armor
-500 health
-500 mana
-10% chance to Purge target and do 50 damage
Requires:
-Thunderbrand
-Divine Raiment
Some people say that it is made by pure lightning.
|
| Blade of Despair
Gives:
-85 damage
-Passive Critical Strike (10% chance, 2.times normal damage)
Requires:
-Axe of Slaying
-Enchanted Javelin
Weapon used by minions of Hell. Spreads terror and destruction on its wake.
|
| Blades of Shred
Gives:
-10 damage, orb
-20% attack speed
-Passive Increasing Damage (10 per hit, 100 max)
Requires:
-Blades of Attack
-Glyph of Haste
Opens target's wounds on each strike making him bleed.
|
| Blinkstrike
Gives:
-75 agility
-30 damage
-30% chance to evade attack
Requires:
-Hurricane
-Wooden Staff
Weightless weapon that cuts through any armor, and doesn't slow
its wielder allowing him to evade some attacks.
|
| Corrosive Edge
Gives:
-30 damage
-Passive Corruption (-5 armor)
Requires:
-Zaborg Gloves
-Blades of Attack
Blade coated in acid. Desintegrates its victim's armor and flesh.
|
| Deathknight's Raiment
Gives:
-5 armor
-50% attack speed
-15% evasion
-Passive 4% to stun attacker when struck (5 seconds)
Requires:
-Unholy Claws
-Unholy Hood
-Unholy Shield
Terrifying armor used by Deathknights.
|
| Enchanted Javelin
Gives:
-35 damage
-Passive Critical Strike (10% chance, 1.75.times normal damage)
Requires:
-Blades of Attack
-Longsword
Spear with Elvish touch.
|
| Essence of Immortality
Gives:
-75 strength
-1500 health
-30 health regeneration
Requires:
-Axe of Titans
-Health Gem
This artifact once gave immortality to its holder. It has preserved
only parts of its original power.
|
| Minneyar
Gives:
-350 damage
Requires:
-Axe of Slaying
-Mithril Hammer
-Warglaive of Zida'ya
Forged by Tinukeda'ya before ages of humanity. Its perfect design
has preserved it through ages. One of the three legendary sword,
Minneyar, the Memory.
|
| Orb of Souls
Gives:
-400 health
-550 mana
-2% chance to gain Reincarnation on kill
Requires:
Bloodstone Gem
Orb with capability to store souls of dying units.
|
| Ragnarok Hammer
Gives:
-100 damage
-10% chance to deal 200 extra damage
Requires:
-Mithril Hammer
-Zaborg Gloves
Thor's hammer used in Ragnarok, battle of Gods.
|
| Scepter of Arch Mage
Gives:
-75 intelligence
-550 health
-450 mana
-Active: Spellbook
Requires:
-Mystic Staff
-Bloodstone Gem
Powerful rod used by best Mages. It has ability to cast several
spells. |