This campaign has no thrill, suspense, no feeling of danger, warning. It's plain clickaroo.
It feels, not like you haven't worked to make it but as you've put no love in it.
The gameplay hasn't been given very much thought either. I haven't used any items and only played with the heroes except the times when it took too long to destroy remaining buildings in an enemy base.
By the way the difficulty of the game is easy not normal.
So then...
prologue:
-godly powers, that Daniel has. Why run when he can burn the whole world if he likes?
chap1:
-loose instead of lose in James' ultimate spell description
-how did the night elf Warden know James was undead?
-wait what? How did he hypnotize all of the other women without looking in their eyes (one at a time of course without resistance)? With that power I don't think there was any need to run from the previous world
-at night James is almost invincible taking in consideration Vampiric Aura
-too many Healing Potions and Wards
-basically it's a kill the units on the map thing. It's good it doesn't take long
-the terrain could be less flat
chap2:
-how did they build a base just like that and spawned creatures from nowhere/nothing?
-well they can't exactly be sure they have enemies like hunters, they just got there
-Death Towers can be built even on other buildings...
-enemy units standing in places for what reason, just to be killed?
-I've played the whole chapter with James only
-again terrain is plain flat
-nothing happens after Shyra is turned into a Vampire, no one coming to stop you and try to save her
-what's the point of having a base if there are no attackers? There is no feeling of danger, nothing
chap3:
-why run like Daniel was on their trail? He said they should run not to kill them not that he'll follow them
-why is James so confident they would succeed killing the Drealords without him even knowing what one is or how powerful they are
-it's not very clear, is James a Necromancer too or just a Vampire? If so why can't he raise the dead but get them by his side?
-what's with this place? Humans, orcs, tauren, undead are here. It's a jumble
chap4:
-enemy Peons may be controlled by Shyra and they can build a new base
-the AI doesn't really do much, does not send units to attack, does not rebuild
-Archers now take 2 food points while in level 2 they only needed 1
-Fury's buff does not disappear after the spell fades
-slay Corthethon it says, but I also had to destroy the base...
-how does James know the names of the Drealords?
chap5:
-funny how the way from where Shyra came leads to a dead end. It's where she went to scout on where the player should attack
-why not hypnotize the humans or even the orcs (from the previous level)
-both of the Dreadlords' Infernals just go out to search for my troops somewhere on the map instead of attacking my heroes near them
chap6:
-in the middle of the cinematic a group of blood elves (+hero) attack almost killing James. On starting the level again that did not happen (I also kept pressing ESC at every transmission)
-AIs do not attack the base
-Blue AI's Peasants will stack up trying to get in their mine
-Shyra does not level up anymore (still 7 as in the previous level)
chap7:
-James' abilities change places from a level to another or after a load
-wasn't James supposed to be a stranger to this world? How did he know of Kul Tiras and he said he was planning the control over it for a month, maybe since he arrived?
-Black Castle's title (in the Cultist's build box) has a "|" after "B"
-nexus says 20 mins left but timer shows 24; the timer is 4 minutes behind: at 19 mins a message about 15 mins remaining popped and so on
-the Mountain King says he is here to stop the monster's (my) slaughter. What slaughter? They are the attackers
-I doubt they could hear each other from those distances; anyways I was keeping them grouped and frankly no one is able to overrun the base as the enemy attacks are weak
-there are no upgrades in this game so why would the Bloodlord have the 0's for them?
two years later:
-how did he learn of all the leaders and made them all come. Most of them didn't even know they (Vampiren) existed
-Furion remains inside the chamber near the locked door

and James talks about intimacy
I deeply feel this could have been more than better made. Well I don't know if you could do much updating it. Might as well do better on/for a next campaign.