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Using unit dead animations in item models

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Level 3
Joined
Jul 15, 2013
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54
IMO, it's not possible to do it with any triggers. But you can try:
1) Edit the model by delete all sequence except the dead animations and rename them into "stand" or sth and import. But this may increase your map size if you don't know modeling well (like removing other unnecessary model's things)
2) Search for item models or small models in Hive and related sites
3) Other ways i don't know.....:confused:

I suggest the second way :D (Though this won't fulfil your desire~)
 
Level 6
Joined
Jul 29, 2014
Messages
74
I can do this for you, if you tell me which models you need to be dead looking like skins, it's very easy and fast.

Well there's a bunch of animals that drop skin: Sheep, Pig, Chicken, Deer, rabbit, raccoon, bear and wolf.

I think it would be better to get a common skin for all of them but I didn't find any model that fits in the model section.

Edit: Never mind i found a thread with a bunch of pelt models(Need a model of fur pelt (item)) i will use those, thanks anyways.
 
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