- Joined
- Jun 16, 2007
- Messages
- 415
I wish to make an Upgrade-System for my game Historic Wars v0.90
The game is like ToK:BC or Civ Wars, you build structures, those spawn units for a pc-player which automatically attack your opponents base.
Now what I want to do is, that you can buy upgrades for buildings, that then improve the units spawned. Like you buy -Improved Firearms- and then the building gets it as an item and every unit spawning from it, gets it put into his inventory automatically. Whereas the -Improved Firearms- also give +10dmg and dont drop on death, and cannot be dropped from the building. I figured you can make it undroppable and not drop on death, but when I put into the buildings 'sold items' -Improved Firearms-, it doesnt sell them?
Download the map here: http://hiveworkshop.com/forums/attachment.php?attachmentid=7923&d=1182005968
The game is like ToK:BC or Civ Wars, you build structures, those spawn units for a pc-player which automatically attack your opponents base.
Now what I want to do is, that you can buy upgrades for buildings, that then improve the units spawned. Like you buy -Improved Firearms- and then the building gets it as an item and every unit spawning from it, gets it put into his inventory automatically. Whereas the -Improved Firearms- also give +10dmg and dont drop on death, and cannot be dropped from the building. I figured you can make it undroppable and not drop on death, but when I put into the buildings 'sold items' -Improved Firearms-, it doesnt sell them?
Download the map here: http://hiveworkshop.com/forums/attachment.php?attachmentid=7923&d=1182005968