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Upgrades

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Level 2
Joined
Aug 24, 2008
Messages
17
Hi im trying to make it so i have 3 Upgrades in a building and if you select one the other 2 will disappear can you do that???


Any Help would be great Thx.
 
Level 7
Joined
May 28, 2009
Messages
241
You need triggers for this but it's fully possible. Something that goes somewhat like this.

-event-
Unit begins researching an upgrade
-condition-
Thing being researched equal to ''one of those three''
-action-
disable the research of ''other'' for triggering player
disable the research of ''another'' for triggering player
 
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