- Joined
- Jul 28, 2013
- Messages
- 768
Hello guys,
I'm trying to make a custom upgrade that will provide a certain hero a Hit Points Regeneration Bonus.
For that, i am using the upgrade effect for Hit Points Regeneration (just like Troll Regeneration) and i want the upgrade to provide the hero with a 3 hit point regeneration bonus per second.
The problem is that i can't figure out what's wrong with this effect. The other effects seem to work (Hit points bonus, attack bonus, mana bonus ...) but this one doesn't work though i have tried multiple combinations between the upgrade effects' base and increment values.
For example let's take a look at Troll Regeneration:
- Hit Points Regeneration Bonus (%) - Base = 0.8
- Hit Points Regeneration Bonus (%) - Increment = 1
Does this mean that the Troll Headhunter will get a 0.8 Hit Points Regeneration Bonus? Then why this isn't working for me!
My main focus here to make a custom upgrade that will provide a certain hero these upgrades:
- 3 hit point regeneration bonus per second. (Like ring of regeneration)
- 25% bonus mana regeneration. (Like sobi mask)
- 20% attack speed bonus(Like gloves of haste)
The Mana Regeneration and Attack Speed bonus effects seem to work but the Hit Points Regeneration effects doesn't.
Thank you.
I'm trying to make a custom upgrade that will provide a certain hero a Hit Points Regeneration Bonus.
For that, i am using the upgrade effect for Hit Points Regeneration (just like Troll Regeneration) and i want the upgrade to provide the hero with a 3 hit point regeneration bonus per second.
The problem is that i can't figure out what's wrong with this effect. The other effects seem to work (Hit points bonus, attack bonus, mana bonus ...) but this one doesn't work though i have tried multiple combinations between the upgrade effects' base and increment values.

For example let's take a look at Troll Regeneration:
- Hit Points Regeneration Bonus (%) - Base = 0.8
- Hit Points Regeneration Bonus (%) - Increment = 1
Does this mean that the Troll Headhunter will get a 0.8 Hit Points Regeneration Bonus? Then why this isn't working for me!
My main focus here to make a custom upgrade that will provide a certain hero these upgrades:
- 3 hit point regeneration bonus per second. (Like ring of regeneration)
- 25% bonus mana regeneration. (Like sobi mask)
- 20% attack speed bonus(Like gloves of haste)
The Mana Regeneration and Attack Speed bonus effects seem to work but the Hit Points Regeneration effects doesn't.
Thank you.