unload order

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Dr Super Good

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It may have no order at all.
It has to have an order or it will not synchronize in multiplayer. Everything a player issues has an order, except camera, selection and chat (and trackables but that is different) which get synchronized independently.

If I recall from 10 years ago it has a rather specific order ID. Specifically it is based at some address and adds 1 per slot to unload. It also has no string to accompany it so only the raw order ID. It is important to note that in multiplayer you can issue the unload order multiple times for the same unit before the order executes. This is where my old factory system broke since it is impossible to accurately track unloads (at least without obtuse complexity).
 
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