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I dont see how much more in detail i cud rlly get.. but arite. I want to make it so that all doodads have a maximum scale of 10, and a minimum scale of .1, anyway i can do this without manualy going thru every doodad and changing the scales? Also for animate in fog-true, thatd be helpful.
Perhaps you can turn your doodads/destructibles into units and change their scale/size by using trigger.
I have attached a test map but the unit doesn't to have "collision size" but don't worry, I'll work something out
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