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Units Walking wrong way

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Level 2
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Aug 20, 2008
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Ok, so i'm currently working on this map where its like dota. Three lanes, one set of units per lane. I have the units spawn at different spots then, what they're supposed to do, patrol to the specified points. The problem is that the untis like, turn around at diffrent spots. I dont understand, i'm attaching my map so please look at it and please figure it out. Thanks. and yes i know there are models usd from this site (planning on giving credit) and yes, i know theres like a bilion tomes of power in the lefthand corner (only beta testing to get heroes to lvl 25 to test.

Edit: Thanks, i'll do that
 

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Level 7
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The root of your problem lies at the direct order: Patrol. Patrolling basically means commuting between two points. The AI attempts to execute two orders from the script at the same time: patrol and move to the next region, and this results in some of them returning to the point the order was initially given.

I'd recommend using Attack-move instead of patrol; it's more efficient, causes no bugs and is more simple than patrol.

I hope this helped :)
 
Level 2
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2nd Q

Ok yeah dub, that leads into my next question...how do i make it so that the "player" is already selected as soon as u enter the lobby and wait for people? cause as of now when i test it i have to make it a computer easy, how do i change that? cause i think thats why my units turn back around (even after i did the attack-move command)
 
Level 2
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Go to scenario then player properties.

Choose a player 1-12 to be the enemy. Type in a name for them. Set race to whatever you prefer. Set controller to computer. You probably want a fixed start location for all the players so check those.

Go to forces, check use custom forces and fixed player settings. Create a new force, put the enemy computer in it.
 
Level 9
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Eragon you map drive me mad becouse i make player 1 to be computer but still when i start to test i am player 1 wtf is this but anyway i will create you moving triggers for up and midle you will create for down (somthing is wrong with your map). I will upload the map around 10-15 minutes becouse my PC have heavy problems from today there is some memory leaks or somthing and when i click to player proporties at world editor it open the section for like 4-5 minutes i dunno why everything other is ok..
Edit: i write discruptions what every trigger do this is not the best moving set of triggers but is ok for you
 

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Level 2
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Aug 20, 2008
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Okay thanks. yeah idk wtf is wrong with the mpa....thanks for the help and i'll put u in credits for helping lol. and i know about the player 1 thing too....ugh i might just remake and use ure moving triggers along with it.

EDIT: thanks so much dude
 
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