Units walk to the tower but don't attack it

Level 2
Joined
Apr 6, 2025
Messages
4
I'm working on a MOBA/ARAM-style custom map in Warcraft 3 where two teams (Red and Blue) spawn units every 35 seconds that automatically attack enemy structures (towers). The towers are custom units (e.g., TOUR 1 ARAM, TOUR 2 ARAM, etc.).


❗ Issue:​


The spawned units correctly receive the order to attack the towers (via triggers like attackbleu and attackrouge), and they move toward them, but once they reach the towers, they do not attack — they just stand there.


✅ Things I've already checked:​


  • Towersare set as:
    • Classification: Structure
    • Targeted As: Structure, Enemy
  • Attacking unitshave:
    • Combat - Attack Targets Allowed: includes Structure, Ground, Enemy
  • Towers are not invulnerable (no Aloc, Avul, or invulnerability triggers).
  • Collision Size is large enough (150), and Pathing Map is set (e.g., Tree of Life).
  • Alliances are correctly set: Red and Blue are enemies, no shared vision.
  • Triggers work — units move toward the towers on the attack order.
AND STILL :
  • Direct Order Unit to Attack <tower> still causes units to walk there but not attack.

Goal:​


I want units to behave like in a regular MOBA — they walk toward enemy towers and attack them normally. Right now, they refuse to attack even though everything seems configured properly.


Any idea what might be causing this?

I thank any one for atleast reading it.

Here i attach the map, the units and the triggers file.
 

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Level 2
Joined
Apr 6, 2025
Messages
4
Add targeted as ground to the tower?
Thx for your Answer, the towers are working fine focusing blue and red units, there is absolutely no problem about that. My issue are my units (blue or red) can't damage at all any tower, they just run around it even though i specifically aske to "attack" the tower. Every target type has been already selected for any units btw.
 
Level 30
Joined
Aug 29, 2012
Messages
1,382
The problem is your units' allowed targets

1743937936041.png


If you add hero, they can only attack hero units, and in this case, heroic structures, that's why they just stand there.

My advice is to restore the default targets, they don't really need to be changed for what you are trying to accomplish here

1743938079255.png


With those, they can attack normal ground units, heroes and buildings. You don't even need to specify enemy, because they'll never attack allies anyway. You can remove debris and items if you want, but again, the computer will never bother doing it
 
Level 2
Joined
Apr 6, 2025
Messages
4
The problem is your units' allowed targets

View attachment 522022

If you add hero, they can only attack hero units, and in this case, heroic structures, that's why they just stand there.

My advice is to restore the default targets, they don't really need to be changed for what you are trying to accomplish here

View attachment 522023

With those, they can attack normal ground units, heroes and buildings. You don't even need to specify enemy, because they'll never attack allies anyway. You can remove debris and items if you want, but again, the computer will never bother doing it
TYSM ! i indeed reseted it and it went back to normal thank you !
 
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