- Joined
- Sep 25, 2007
- Messages
- 45
Hi hi, Urkenstaff here. I had this wicked problem while making a survival map for me and my friends; the units that are suposed to chase you down and kill you makes a halt for half a sec as soon as you start to move, and continues to make halts every second for as long as you are moving, making them extremely easy to kite around.
I've given the creeps a Aquisitation range of 20000, and then I just let them spawn in the edges of the map, that's pretty much how it works.
I've given the creeps a Aquisitation range of 20000, and then I just let them spawn in the edges of the map, that's pretty much how it works.