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Constant-Attacking

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Dec 11, 2010
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I've been working with a small map of mine recently, and was wondering to get some (im noob) help.

What im trying to do is make it so <enemy-entering-region> units attack the closest human player (players 1-4).

What they're actually doing is running to the unit about half way, then move back to where they first spawned at, then repeat the same process. They dont chase me across the whole map like i want them to in efforts to kill the closest one of us.

Screenshot of the (noob) triggers
http://prntscr.com/3mkasc

(Player 5 is the enemy)
http://prntscr.com/3mkb6n
 
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