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[General] Unit Selection Questions?

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Level 3
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Jun 3, 2013
Messages
34
Hello! I would want to know how to make a unit follow it's current order without it getting interrupted. For Example, Blizzards (6)BomberCommand, some of the units can be selected there, but I could not give them a command to attack another point. I would like to know how that trigger works. Thanks for the help fellow Hivers!
 

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  • (6)BomberCommand.w3x
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Level 10
Joined
Dec 15, 2012
Messages
650
Maybe it's something like this ?
  • Events
    • Unit - A unit Is issued an order targeting an object
    • Unit - A unit Is issued an order targeting a point
    • Unit - A unit Is issued an order with no target
  • Conditions
    • Unit type of (Triggering unit) equal to ...
    • Or - Any (Conditions) are true
      • Conditions
        • (Issued order) Equal to (Order(attack))
        • (Issued order) Equal to (Order(move))
        • (Issued order) Equal to (Order(patrol))
  • Actions
    • Unit - Order (Triggering unit) to stop
    • Unit - Order (Triggering unit) to stop
 
Level 3
Joined
Jun 3, 2013
Messages
34
Maybe it's something like this ?
  • Events
    • Unit - A unit Is issued an order targeting an object
    • Unit - A unit Is issued an order targeting a point
    • Unit - A unit Is issued an order with no target
  • Conditions
    • Unit type of (Triggering unit) equal to ...
    • Or - Any (Conditions) are true
      • Conditions
        • (Issued order) Equal to (Order(attack))
        • (Issued order) Equal to (Order(move))
        • (Issued order) Equal to (Order(patrol))
  • Actions
    • Unit - Order (Triggering unit) to stop
    • Unit - Order (Triggering unit) to stop
I want to know why "The unit" doesn't follow current orders... For example, if any of you played Bomber Command, the planes are set to move to the attack point and when you select them and order them to attack move, or move to another point, the order cannot be issued and it stills follow the order it was issued previously... :)
 
Level 3
Joined
Jun 3, 2013
Messages
34
They blackened the command card by giving the units ward classification, so the player can only input the right-click order (smart) and this one is caught by a trigger immediately replacing it by another fresh move order.

Oh,.. so that is it? Thanks!
 
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