- Joined
- Aug 19, 2006
- Messages
- 187
im looking for a way to replace units that have an order without canceling this order. i tried some unit morph skills and a trigger but the units always stop and stand still after the spell/replacing.
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Morph Alt Effect [COLOR="SeaGreen"](translation from french)[/COLOR]

Events


Unit - A unit Receive an order with a target point [COLOR="seagreen"](or a target unit, or no target, as you need)[/COLOR]

Conditions


(Unit-type of (Triggering unit)) Equal to NormalUnit


(Issued order) Equal to (Order(WantedOrder))

Actions


Unit - Create 1 MorphedUnit for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing (Facing of (Triggering unit)) degrees


Unit - Order (Last created unit) to WantedOrder to (Target point of issued order) [COLOR="seagreen"](same order)[/COLOR]


Unit - Remove (Triggering unit) from the game
which ones stop? the morphed ones or the attacking ones?but the problem is like i said that the units just stop after morphing.
that's what i had saidi must place zones all over the way
no, you add zones which are only used by the morph creep when it morphmaybe the creeps wont follow the way correctly then
Well... we probably don't speak about the same thingIt can be cast
