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Unit Owned by Picked Player check

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Level 6
Joined
Feb 18, 2010
Messages
153
Well title says it i think but anyways.

i was woundering how to do this

evey 5 seconds create 1 footmen for picked player at picked player start point
but only if the picked player owns a barracks vand if barracks gets destroy it doint create unit or if update to another building it creates a differant unit no footmen

like of footmen map
 
  • Timer
  • Events
    • Time - Every 5.00 seconds of game-time
  • Conditions
  • Actions
    • Player Group - Pick every player in (All players) and do (Actions)
      • Loop - Actions
        • If (All conditions are true) then do (Actions) else do (Actions)
          • If - Conditions
            • (Number of living Barracks units owned by (Picked player)) Not Equal to 0 //This is Integer Comparison
          • Then - Actions
            • Set Point1 = ((Picked player)'s Start Location)
            • Unit - Create 1 Footman for (Picked player) at Point1 facing default building degrees
            • Custom script: call RemoveLocation (udg_Point1)
 
Level 6
Joined
Feb 18, 2010
Messages
153
ok i got stuck at if (all conditions are true) then do (Actions) else do (Actions) cant find it

EDIT: NVM i found it

Thanx it works but if this scripts on it has errors

Custom script: call RemoveLocation (udg_Point1)
i removed it and it still works
 
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