- Joined
- Dec 30, 2007
- Messages
- 1,554
Hey!
Yesterday I decided to make my first seriouse map.
I choose a Footmen, because it's kinda easy and
I've always wanted to balance the other crappy versions of Footmen
I'm not new to the WE, but I'm not a good "Trigger"
so here's my porblem:
I've made a simple system to spawn "Footmens".
But to the problem:
When I play this with 1 computer, it works fine (Red=Me and Blue=Comp)
the units spawns and so on.
But when I add Teal as a Computer, the units doesn't spawn
So the question is simple, what's wrong?
Update:
Solved
Yesterday I decided to make my first seriouse map.
I choose a Footmen, because it's kinda easy and
I've always wanted to balance the other crappy versions of Footmen
I'm not new to the WE, but I'm not a good "Trigger"
so here's my porblem:
I've made a simple system to spawn "Footmens".
-
Spawn Footmen
-
Events
-
Time - Every 10.00 seconds of game time
-
-
Conditions
-
Actions
-
Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
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-------- Tier Zero = Footman --------
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Number of living Tier Zero units owned by (Picked player)) Equal to 1
-
-
Then - Actions
-
Unit - Create 1 Footman for (Picked player) at ((Picked player) start location) facing Default building facing degrees
-
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Number of living Town Hall units owned by (Picked player)) Equal to 1
-
-
Then - Actions
-
Unit - Create 2 Militia for (Picked player) at ((Picked player) start location) facing Default building facing degrees
-
-
Else - Actions
-
-
-
-
-
-
-
But to the problem:
When I play this with 1 computer, it works fine (Red=Me and Blue=Comp)
the units spawns and so on.
But when I add Teal as a Computer, the units doesn't spawn

So the question is simple, what's wrong?
Update:
Solved
Last edited: