- Joined
- Jul 28, 2013
- Messages
- 768
Hello guys, is there a way to make this condition in a trigger?
A unit gets killed
(Owner of (Triggering unit)) Not equal to (Owner of (Killing unit) or (Ally of (Owner of (Killing unit)))
Thank you.
A unit gets killed
(Owner of (Triggering unit)) Not equal to (Owner of (Killing unit) or (Ally of (Owner of (Killing unit)))
Thank you.