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Unit not equal to unit of an ally player

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(Owner of (Triggering unit)) Not equal to(Owner of (Killing unit)
(Owner of (Triggering unit)) is an Ally of (Owner of (Killing unit))) equal False

Just use 2 conditions, the second one is a Boolean comparison
There is no such thing as (Owner of (Triggering unit)) in Boolean comparison. There's this :
((Triggering player) is an ally of (Owner of (Killing unit))) Equal to False
 
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