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Can I make a trigger where the unit will morph every 2 to 5 seconds but only the model file will change and the unit's stats and abilities will remain constant.Tnx.All your replies will be fully appreciated.
maybe u could try metamorphosis and edit it so that it have the same stats as your unit than use a trigger to activate it
or
creating multiple units of the same kind and replace it every x sec using triggers
You can try basing the ability off of "Chaos (Peon)" for example. I think the "Chaos" abilities make a unit automatically transformed to a certain unit, it's a passive ability and no icon shows, the unit transform immediately when they get the ability I think.
For your unit, just make the same unit with same stats but with different model.
Then, for "Chaos (Peon)" edit the "Data - New Unit Type" to the unit you want the unit to change into.
Make a trigger like this
Untitled Trigger 001
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Remove Ability from (Triggering unit)
Set Ability = Chaos (Peon)
Unit - Add Ability to (Triggering unit)
Wait 3.00 seconds
Unit - Remove Ability from (Triggering unit)
Set Ability = Chaos (Kodo Beast)
Unit - Add Ability to (Triggering unit)
Wait 3.00 seconds
Unit - Remove Ability from (Triggering unit)
Set Ability = Chaos (Shaman)
Unit - Add Ability to (Triggering unit)
Wait 3.00 seconds
Trigger - Turn on (This trigger)
In this example trigger, it'll make the unit change from a Peon, to a Kodo Beast, to a Shaman every 3 seconds.
i didnt really look at his trigger at all and have no idea if this will work. but to get his to work, put all that in a unit group getting all units matching a certain unit type or whatever u need. then cahnge all the "triggering units" to "picked units"
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