- Joined
- May 9, 2009
- Messages
- 735
I have in mind an ability which is quite complex but I think it should be possible.
It's a 'disguise' ability that morphs the hero into a unit. The unit does not retain anything from the hero and is an ordinary unit that does not benefit from level ups (so it's indistinguishable from other units). However, while in this form I still want the 'hero' part to gain experience so basically the hero can 'disguise' himself as a unit enter the fray and get some levels then morph back enter his skill points and so on.
Furthermore, if the the hero dies while in unit form he returns as his hero form with a bit of lowered health and his spells on cooldown but that's not hard to do.
I just don't know where to start in regards to adding in the alternative unit and sort of storing the hero away or making him invisible or something. Does anyone have any ideas that will work well?
I did think of just using an ability but that was madness. The game crashed once the hero leveled in unit form, the heroes health permanently increased every time he morphed, and his levels didn't stay as he morphed back... and I didn't even test for what happens to items this way so... not really an option.
It's a 'disguise' ability that morphs the hero into a unit. The unit does not retain anything from the hero and is an ordinary unit that does not benefit from level ups (so it's indistinguishable from other units). However, while in this form I still want the 'hero' part to gain experience so basically the hero can 'disguise' himself as a unit enter the fray and get some levels then morph back enter his skill points and so on.
Furthermore, if the the hero dies while in unit form he returns as his hero form with a bit of lowered health and his spells on cooldown but that's not hard to do.
I just don't know where to start in regards to adding in the alternative unit and sort of storing the hero away or making him invisible or something. Does anyone have any ideas that will work well?
I did think of just using an ability but that was madness. The game crashed once the hero leveled in unit form, the heroes health permanently increased every time he morphed, and his levels didn't stay as he morphed back... and I didn't even test for what happens to items this way so... not really an option.