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i want to make a trigger about if some on types -unitid it will say the units id and when some on types -spawn <id here> it will spawn that unit i am not making cheats i am just curious for a map i am going to make
And the unit ID must be... the rawcode of the unit (e.g.: "hfoo")?, the handle ID of the unit (e.g.: [insert long number here])?, or a custom ID (e.g.: "footman")?
like when i type in -unitid it will come up with a message saying A043 something like that on the selected unit then when i type -spawn A043 it will create that unit
so ye the selected units rawcode will be shown then it will spawn on the units rawcode
if the selected unit was a footman and the selected player types -unitid it will display hfoo then if the user types in -spawn hfoo it will spawn a foot man
I don't think that's possible, not in GUI exactly. You can simulate this by saving the strings beforehand, and when the player types something, you can show them the string and create the unit.
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