- Joined
- Mar 27, 2009
- Messages
- 309
I am making a trigger that checks for units within range of a unit.
There are 2 units that are checking for units within range.
I am spawning units and sending them between the two units.
The problem is that when units spawn at one side, they get picked up by that unit, instead of by the one they are going to.
I tried adding a custom value, making units from point A have an ID of 1 and B ID of 2, but they still instantly get recognized.
Sry if this is vague, it's pretty late.
I plan on adding like 100 units to the within range events, so I would imagine there could be a lot of units being picked up by the wrong... units..
There are 2 units that are checking for units within range.
I am spawning units and sending them between the two units.
The problem is that when units spawn at one side, they get picked up by that unit, instead of by the one they are going to.
I tried adding a custom value, making units from point A have an ID of 1 and B ID of 2, but they still instantly get recognized.
Sry if this is vague, it's pretty late.
I plan on adding like 100 units to the within range events, so I would imagine there could be a lot of units being picked up by the wrong... units..