Camera - Lock camera target for (Picked player) to Test Player 0035 <gen>, offset by (0.00, 0.00) using The unit's rotation
Camera - Set (Picked player)'s camera Height Offset to 100.00 over 0.00 seconds
Camera - Set (Picked player)'s camera Distance to target to 0.00 over 0.00 seconds
Camera - Set (Picked player)'s camera Field of view to 120.00 over 0.05 seconds
Camera - Set (Picked player)'s camera Far Z to 10000.00 over 0.10 seconds
Camera - Set (Picked player)'s camera Angle of attack to 0.00 over 0.30 seconds