- Joined
- Jul 17, 2011
- Messages
- 800
Hello,
I'm doing an FPS map. But I've a very annoying problem. Indeed, when a player selects an unit by portrait, he can have his view. It ruins the FPS style.
I would like to know if it is possible to avoid this ? I've already seen maps like this. Diablo III's maps for instance. So any idea ?
Thanks.
I'm doing an FPS map. But I've a very annoying problem. Indeed, when a player selects an unit by portrait, he can have his view. It ruins the FPS style.
I would like to know if it is possible to avoid this ? I've already seen maps like this. Diablo III's maps for instance. So any idea ?
Thanks.