Hello guys, long time GUI-user, first time GUI-maker.
I'm actually working on a spellpack for my campaign (I'm not going to say on who it is based) but I came across a problem.
The "A unit dies" event seems to be really, really buggy. In fact, the trigger plays even at medium health of the unit!
To not mention the fact that if I use the If-then-else function and under If - Conditions I put "Dying unit has ******** ****** level 1" (Unit has specific buff), it just doesn't go on, likely not being able to say if the unit has this buff or not.
Make some light shine upon those problems.
Any future help will receive my thanks and rep. Thanks in advance.
P.S: If necessary, I will give my test map but only in a private message. I'd like to not spoil upon who is based the spellpack until it is finished, plus I don't want anybody to "accidentally" steal the idea or the spell.
I'm actually working on a spellpack for my campaign (I'm not going to say on who it is based) but I came across a problem.
The "A unit dies" event seems to be really, really buggy. In fact, the trigger plays even at medium health of the unit!
To not mention the fact that if I use the If-then-else function and under If - Conditions I put "Dying unit has ******** ****** level 1" (Unit has specific buff), it just doesn't go on, likely not being able to say if the unit has this buff or not.
Make some light shine upon those problems.
Any future help will receive my thanks and rep. Thanks in advance.
P.S: If necessary, I will give my test map but only in a private message. I'd like to not spoil upon who is based the spellpack until it is finished, plus I don't want anybody to "accidentally" steal the idea or the spell.