I have three different units based on the marine. I know I can replace the attack sounds of the first marine unit by making a sound called GyrocopterImpactHit1/2.wav and importing it to the correct path. But there are still other marines who should use different sounds (e.g. one is a rifleman, one is a machine gunner). How can I change the sound that the machine gunner uses so that I can have these different combat sounds attached to each unit?
By the way, I tried to trigger the sounds, but they appear not to overlap, thus creating a bizarre environment.
Thanks.
By the way, I tried to trigger the sounds, but they appear not to overlap, thus creating a bizarre environment.
Thanks.