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Unholy Invasion v2.2b

Submitted by Conlan
This bundle is marked as approved. It works and satisfies the submission rules.
INTRODUCTION

Unholy Invasion is a unique co-op Hero Survival map where 1 to 3 Players defend against hordes of zombies with various customized weapons and gear.

Here are some of the features of this map, for those who didn't see this map before;

Features
--Highly customized manual attack system; you can attack with a single weapon and bash with a shield, a two-handed weapon, a bow combined with a special arrow of your choice or with dual weapons. Each attack style have it's own attack animations, attack sounds, stats, abilities and more.
-Fast-paced combat with gore.
-A unique and easy equip system.
-22 Melee Weapons, 4 Special Arrows which can be combined with 7 Ranged Weapons, 8 Body Armors, 9 Helmets and 7 Shields, each with their own item models, stats and abilities.
-A knockback system which fits perfectly for a map of this kind. (Thanks to Paladon)
-A simple, yet nice custom stat system.
-Each equipped item shows on character and fitting perfectly, even quivers. (Hail to their respective owners!).
-Supports 1 to 3 Players and 3 Difficulties.
-Zombie numbers are proportional with Players. When a Player leaves, lesser zombies spawn.
-3 Specializations to choose from.
-12 Feats to further improve your playstyle.
-Lag free triggering.
-Much, much more to see!


Latest Updates;

Update 2.2 - 2.2b
-Dexterity now reduces attack cooldown (With a 50% cap). Combat is now faster.
-Added a new elite helmet; Helm of the Duelist.
-Added a new elite helmet; Assassin's Headguard.
-Prevented selection of enemies or other players in combat rounds.
-Boss now takes 25% reduced damage from critical hits.-Buffed Taunt passive.
-Nerfed Artifical Heart.
-Fixed some bugs.
-Changed some armor stat requirements.


Update 2.1b - 2.2
-Added new attack cooldown bars.
A bar that indicates the cooldown of your attack appears on your hero.
-Melee attacks now cannot be performed unless an enemy is in your weapon range. This prevents accidental misses.
-Removed camera lock command. Instead, players can now lock/unlock camera instantly by pressing "Q" in combat.
-Added a new health bar and a new selection circle.
-Some tooltip fixes.


Update 2.1 - 2.1b
-Equipment that normally have a stun ability now shatter enemy defense instead.
Shatter means enemy defense is temporarily reduced by 3.
-Added a new basic armor; Fiend Armor.
-Added a new elite armor; Deepwater Armor.
-Added a new elite ranged weapon; Arbalet.
-Removed generic "error" sound.
-Replaced "Runner" with a new feat; Initiator.
-Corrected the duration of Taunt armor reduction effect.
-Zombie Rally aura no longer effects Players.


Update 2.0 - 2.1
-Added a new base ability for Players; Charge.
Charge is a short-range dash which can be used to escape, knockback or damage enemies.
-Charge damage scales with Energy Stat.
-All Armors now modify Charge damage and knockback.
-All Special Abilities now have a passive effect.
-Remade Taunt ability.
-Remade Stamina system.
Moving now drains Stamina, while standing still restores it faster than before.
-Added a new elite two-handed weapon; Sulfuras.
-Significantly increased attack/use ability animation speeds of the Hero.
-Attacks and Charge ability now briefly shakes camera. Critical Hits shakes more.
-Strength now increases knockback, including ranged weapon attacks and Charge.
-Added a new combat music from Dragon Age.
-New ambient for combat rounds.
-Harder Boss.
-Right-clicking an enemy first time now makes your Hero face that enemy
-Greater Creeps now have Ensnare ability.
-Reworked Hard Hitter Feat and fixed knockback bug.
-Reworked Magic Quiver Feat and renamed it; Thrifty.
-Reworked Specialized Feat.
-Replaced Resistant with a new Feat; Cunning.
-Skull Cap, Horned Helm, Berserker's Helm and Avenger Helm now have new bonuses.
-Prevented resource trade.
-Fixed a bug when trying to shot with no arrows left.
-Significantly reduced Hero movespeed.
-Restoration Potions' triggered abilities are now more responsive.
-Improved Creep/Boss AI.
-Players now cannot attack/use abilities for 1.5 seconds after equipping a new weapon.
-Added Minimap terrain image.
-Reworked Artifical Heart.
-Added an equip/unequip sound.
-Prevented Patrol, which causes some bugs with the new Stamina system.
-New swing sounds for melee attacks.
-Nerfed ranged weapons and arrows.
-Modified critical chances of melee weapons.
-Overall balance changes.


Some examples of how the equipment looks like on our hero are below. Please note that some of the screenshots are old, but they'll give you an idea about the equipment system.

[​IMG]
New Demon Armor Shoulders! 28 May 2011
[​IMG]
New Full Plate Shoulders! 28 May 2011
Screenshots
[​IMG]
Only a quarterstaff equipped.
[​IMG]
Leather armor, skull cap, saber on main-hand and war mace on off-hand.
[​IMG]
Full plate mail, grand crown, emerald flamberge and a quiver of arrows
[​IMG]
Demon Armor, Bone Helm, Elven Bow and a quiver of arrows.
[​IMG]
Royal Armor, Berserker's Helm, Holy Shield, Vampire Sword and a quiver of arrows.


Forum Link


IMPORTANT NOTES:

*This map is protected.
*Loading a saved game causes the game to crash. There is no defeat condition however, you dont need to save and load your game, if you die, you can try as much as you want.
*In some widescreen resolutions, there are some missing texts in text boxes (usually "required stats" for some items). I recommend you to use a 4:3 resolution.

Keywords:
defense, hero defense, survival, zombie, unholy, unholy invasion, invasion, item, equipment, equip, attachment
Contents

Unholy Invasion v2.2b (Map)

Reviews
Moderator
Date: 23:30:41 30-Nov-11 Map Moderator: -Kobas- Map Status: Approved 5/5 Contact map moderator: Visitor Message / Private Message! Useful Links: If you have any complaints or questions about your map, please make a thread here:Map Resource...
  1. omidh

    omidh

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    Fatigue is good idea, Also you can give Slow ability to few zombies.
    Add one more player to map, Add new weapon like mage staff and make zombies a little harder.
     
  2. Parker

    Parker

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    Yup, i think a magic staff who can knock back enemy would be very fun :D
    Or spell, that you can equip in hand, like skyrim. So a spell in one hand and a sword in the other
     
  3. AuroN2

    AuroN2

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    Don't add in the fatigue system for hp! Its bad enough for stamina and you preference to two handed weapons D:
     
  4. KuWe

    KuWe

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    very nice survival map! however it is too easy because you can just runaway from zombies if your hp is low. 4/5
     
  5. clockwork2

    clockwork2

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    KuWe has a point conlan,you should add to a wave a zombie that can drag you towards it..also i think spells are a great idea!and i like your ideas with the feats....maybe before the final wave you can chose an uber feat??
     
  6. Conlan

    Conlan

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    Sorry for inactivity guys. Working on this map was really exhausting, and i know the fact that you can run away to recover your hp should be fixed somehow but i gave a break.
    Btw I added a small feature; when you right click on a zombie, your hero faces that direction instead of running towards that zombie, to make aiming easier. But right now, there is a bug needs to be fixed. When you pick Hard Hitter feat, sometimes you just knockback way too much, i dont know why. I need to find a solution to that first.
     
  7. clockwork2

    clockwork2

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    sweet maybe that'll help when i'm an archer
     
  8. Conlan

    Conlan

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    Back to work... An update is coming in a few days.
     
  9. kanain

    kanain

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    awesome! one of my preferred maps. good system, good items, good scenario and good idea. i just don't like these skills, but is a great map. good job! =)
     
  10. Conlan

    Conlan

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    Thanks! An important update is coming very soon. Just checking few things before release
     
  11. dk97

    dk97

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    Ahh I play it and WHOOO VERY GOOD ITEMS SYSTEM!!

    But to small map when I play with a bow :(

    My tip:

    when the player use Melee Weapons, give him a 0-0attack and an 100000000 cooldown. then he run too the zombies.
     
  12. Paliouras

    Paliouras

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    Nice map very good and nice update.But after 5 games it got boring....but nice choice of items etc etc so 4/5 for me. if this is updated more frequantly it would be great!
     
  13. Conlan

    Conlan

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    Sorry, I dont get your tip.

    Thanks. Major updates like this takes time. I suggest you to play with 1 or 2 friends of yours and try different Specializations/Weapons.
     
  14. dk97

    dk97

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  15. AuroN2

    AuroN2

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    There should be a face ability, so that you dont have to right click at what you want to attack - if its not already implemented/planned. (haven't played this for ages and haven't checked latest ver yet)
    And changelog looks fat. - AuroN
     
  16. Switch33

    Switch33

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    So downloading the new version of this. This is one of the major sources of inspiration for some things I want to do with the map I've been working on for like forever. :D
     
  17. Death_lcnight

    Death_lcnight

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    Aweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesome map
     
  18. Conlan

    Conlan

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    Actually it is pretty easy to aim now. Gameplay is a lot better then previous version (Easier aim, faster hero animations, new Charge ability and more). Also you can no longer run away and recover your hp/stamina now. You might wanna give it a shot.

    Hope to see another project of inspiration.

    Thanks :)
     
  19. Plasma Boy

    Plasma Boy

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    I don't know if anyone else has the problem of the echo with this map, but if you do, the only thing you need to do is to go to the sound options in the warcraft menu and change the "sound provider" you are currently using, for another of the ones avaible and the problem will be solved. I used to have this problem with some other maps when I was using "Dolby Surround" as sound provider, but I changed it to "Miles Emulated 3D" and it got solved.
    By the way nice map!
     
  20. Conlan

    Conlan

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    Wow, there is still a sound echo problem in this map? (for 3 years!) Oh thank you very much for sharing this. I hope no one will have this issue again.