- Joined
- Aug 9, 2007
- Messages
- 106
arg... Help Please-
funny
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Events
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Player - Player 1 (Red) types a chat message containing -funny as An exact match
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Conditions
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Actions
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Sound - Stop music Immediately
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Cinematic - Send transmission to (All players) from gg_unit_hrif_0016 named GeneralHiro: Play RiflemanPissed2 <gen> and display GeneralHiro Just wo.... Modify duration: Add 0.00 seconds and Wait
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Wait for (Last played sound) to be 0.00 seconds from finished playing
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Cinematic - Send transmission to (All players) from gg_unit_hrif_0016 named GeneralHiro: Play RiflemanPissed3 <gen> Modify duration: Add 0.00 seconds and Wait
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Wait for (Last played sound) to be 0.00 seconds from finished playing
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Cinematic - Send transmission to (All players) from gg_unit_hrif_0016 named GeneralHiro: Play RiflemanPissed4 <gen> Modify duration: Add 0.00 seconds and Wait
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Wait for (Last played sound) to be 0.00 seconds from finished playing
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Cinematic - Send transmission to (All players) from gg_unit_hrif_0016 named GeneralHiro: Play RiflemanPissed5 <gen> Modify duration: Add 0.00 seconds and Wait
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Wait for (Last played sound) to be 0.00 seconds from finished playing
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Cinematic - Send transmission to (All players) from gg_unit_hrif_0016 named GeneralHiro: Play RiflemanPissed6 <gen> Modify duration: Add 0.00 seconds and Wait
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Wait for (Last played sound) to be 0.00 seconds from finished playing
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Cinematic - Send transmission to (All players) from gg_unit_hrif_0016 named GeneralHiro: Play RiflemanPissed7 <gen> Modify duration: Add 0.00 seconds and Wait
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Wait for (Last played sound) to be 0.00 seconds from finished playing
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Cinematic - Send transmission to (All players) from gg_unit_hrif_0016 named GeneralHiro: Play RiflemanPissed8 <gen> Modify duration: Add 0.00 seconds and Wait
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Sound - Resume music
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Also does any1 know how to make runnere in a td weaken over time like in Dixies Td?? Please help
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