- Joined
- Jul 1, 2007
- Messages
- 6,677
So it's been a million years since I've used JASS. I looked around for a projectile system for a little map I'm working on, but the ones I've found are waaay too complex for me to even use.
All I need is an ability that shoots a big ball of frost forward (in the direction the unit is facing) that goes until X range or it hits an enemy unit, and then explodes on collision, causing a Thunder Clap or Frost Nova or something (or really any event, so I can fiddle with it). It should also do extra damage to the unit it collides with.
Can someone provide me with this?
I'd like it to be organized in such a way that I can change the variables; the range, the speed, the damage, the ability cast on impact, the projectile, etc. Maybe a few other options. I don't care, however, if it can do barrel rolls and measure collisions on the Z axis, or pour me a cup of fucking coffee.
Simple projectile system anyone?
All I need is an ability that shoots a big ball of frost forward (in the direction the unit is facing) that goes until X range or it hits an enemy unit, and then explodes on collision, causing a Thunder Clap or Frost Nova or something (or really any event, so I can fiddle with it). It should also do extra damage to the unit it collides with.
Can someone provide me with this?
I'd like it to be organized in such a way that I can change the variables; the range, the speed, the damage, the ability cast on impact, the projectile, etc. Maybe a few other options. I don't care, however, if it can do barrel rolls and measure collisions on the Z axis, or pour me a cup of fucking coffee.
Simple projectile system anyone?