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Ugly terrain/shadow lines

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Level 20
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Jul 14, 2011
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Hi! (I posted it in this forum because I think this is related to some Editor feature)

I'm using DayNightModel("","") and a the fires have an omnilight for their bright, also there are torches in the game, but i found that in some places, like the one in the screenshot, the light gets "cut". How can I avoid that?

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Place another omni light in the shadow spot or lower terrain height in that spot. You also can place light higher by selecting it and pressing 9 while holding Ctrl and Shift, so this might overcome the terrain deformations I think.
This will only help if this is a line-of-light problem, which is almost never the case. As I think he didnt place his omnis directly on the ground, this could be related to a serious graphics engine bug with wc3.
It's something I encounter very often too and you can do absolutely nothing about it.
 
Level 20
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3,213
I removed that light. Some omnilights in WC3 like to bug when placed on the ground. The 'Torch-Glowing' does it a lot. I've just been moving lights to different positions. Some of them bug, other doesn't =)
 
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