- Joined
- Jul 14, 2011
- Messages
- 3,213
Hi! (I posted it in this forum because I think this is related to some Editor feature)
I'm using DayNightModel("","") and a the fires have an omnilight for their bright, also there are torches in the game, but i found that in some places, like the one in the screenshot, the light gets "cut". How can I avoid that?
I'm using DayNightModel("","") and a the fires have an omnilight for their bright, also there are torches in the game, but i found that in some places, like the one in the screenshot, the light gets "cut". How can I avoid that?