- Joined
- Dec 9, 2006
- Messages
- 1,091
Might and Magic Tribute
The Book of Ceth
The Book of Ceth
Might and Magic Tribute is a project started by a group of dedicated Might & Magic fans to produce a fully featured "tribute to Might and Magic" game. The game will be very much in the style of MM6-8 but with some clear technological enhancements to bring it more up-to-date.
Since this is a modding site, I thought perhaps some of the artists here might look at trying there hand at a UDK project. Its an open source project, so the project "team" is just the regularly contributing members. We're looking for 2D and 3D artists, some prototypers, and maybe an additional programmer or two. As I said its open source, so you dont have to dedicate yourself to contribute... you can take up one or two tasks, sign your name into the project, and leave if you would like.
http://en.wikipedia.org/wiki/Might_and_Magic_Tribute:_The_Book_of_Ceth
Soundtrack Samples:
Programmers
This is one of the most important parts right now. We're looking for a few programmers to work with Unreal Script, the language of UDK. Its very similiar to C-Style programming, especially java, so if you have experience dealing with those, thats a plus. Tasks are documented by Schveider at our programming wiki: http://code.google.com/p/might-and-magic-tribute/wiki/MainPage
2D Artists
Artists who might help to concepts, storyboard cinematics, create interfaces and icons.
3D Artists
Modelers for Buildings, Creatures, and Items
Prototypers
While art assets are being made, the layout of the landscape needs to be invented. Prototypes place simple shapes (cubes) where objects will go later (trees, stones, buildings etc.) Later in developement, Prototypers become game designers.
Schveider (our lead programmer) also suggests that a few people "make vegetation models in SpeedTree modeller." He states that it is "quite straightforward and doesn't require any prior knowledge of 3D modelling." Though knowledge of modeling basics would be a plus.
Sounds
Im a sound designer for the project. Oren (the original lead programmer and game composer) basically finished the entirety of the games soundtrack before stepping off the project to handle real life. I've finished a set of voiceovers for each male gender of the six races, and 2 female sets. There is, however, an instrument skill in the game that has buffs for the player, and there are a series of instrumental solos that will need to be composed.
~Asomath
Last edited: