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"type" of icons

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Oct 21, 2008
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I have noticed that some icons have to be visible. It is impossible to hide them or cover by others.

I found ability "Critical-strike" to have such icon that cannot be overcovered/covered by other icon. (also when icon in object editor is set to "NONE" - then appears green icon)

I did a series of tests and i still cant get rid of Critical-strike icon on my unit.
I tried to give a unit 7 icons to dont have any free space (units has 12 spaces for command buttons - 5 are used for attack/movement), and the i added Critical-strike. It overcover one place immediately. Also i tried to do this in reversed order, fisrt Critical-strike and then others icons....didn't work

so my question is, do icons have some kind of priority that determines which stays at the top?

- i hope this is related to triggers, otherwise sorry for wrong placed thread
 
Hey man, im asking here....but you are right, what influences if icon appears or not?


by the way...Thank you for advice with a spell book...everything works great right now
 
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