Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
I think I've tried that let me do again.
Here's the trigger I tried.
Melee Initialization
Events
Map initialization
Conditions
Actions
Image - Create an image using ReplaceableTextures\Splats\AuraRune9b.blp of size 256.00 at (Center of (Playable map area)) with Z offset 0.00 using image type Topmost
Image - Change (Last created image): Enable render always state
Image - Show (Last created image)
I also tried
Melee Initialization
Events
Map initialization
Conditions
Actions
Image - Create an image using ReplaceableTextures\Splats\AuraRune9b.blp of size 256.00 at (Center of (Playable map area)) with Z offset 0.00 using image type Topmost
Image - Change (Last created image): Disable render always state
Image - Create an image using ReplaceableTextures\Splats\AuraRune9b.blp of size 256.00 at (Center of (Playable map area)) with Z offset 0.00 using image type Indicator
Image - Show (Last created image)
Image - Change (Last created image): Enable render always state
Worked for me, thanks. But wouldn't you think that topmost would show up on top? That's what I assumed.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.