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Mar 24, 2009
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I just tried that but can you tell me a little about it? about the blending thing maybe? :smile:
And can I do that to only one player? maybe in Jass or something?
 
  • Actions
  • Set Player1 = (Your player)
  • Custom script: if GetLocalPlayer() == udg_Player1 then
  • Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture White Mask, starting with color (100.00%, 100.00%, 100.00%) and 0.00% transparency and ending with color (0.00%, 0.00%, 0.00%) and 0.00% transparency
  • Custom script: endif
Well, White Texture is the white color. You can change the color to the color you want cia (100.00%) values. Transparency is how visible the "image" will be. You can make a gradient image, beginning with a specific color and make it end with another, since this action enables you having two colors at the same time, or you can make the first color with visible color and the ending will be totally invisible, it's up to you.
 
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