- Joined
- May 26, 2010
- Messages
- 190
When I make two new custom spells based on the same spell, or simply copy paste a spell then edit it, then, if the same unit has those two spells, they will cast each other, or e.g. Spell 1 will cast Spell 1, but Spell 2 will cast Spell 1 as well.
Is there any way to bypass this, in order to mass produce spells of the same type?
Is there any way to bypass this, in order to mass produce spells of the same type?