Hi, I am looking for some help in creating an ability code that calls one spell (spell 1) if the target is a friend unit and a second spell (spell 2) if the target is an enemy unit. So, in general terms, how can I write the conditionals in the trigger for this kind of spell? For example, the spell 1 could increase movement and the spell 2 could decrease movement, just that in my case spell 1 is complete different of spell 2 because have his own different triggers. Thanks in advance.