Joe S
J
Joe S
Welcome to my first map

Aims:
-- For the attacker faction: destroy the sacred fountain of life Right in the heart of the city.
-- For the defencer faction: destroy both enemy barracks, located in each enemy camp west and east of the city.

Features:
-- 8 custom heroes (custom abilities, custom stats)
-- tavern hero selection system
-- backdooring System
-- unit spawning and upgrade system
-- a very simple item upgrade (recipe) system
-- mostly imported custom spells (SSP, …) and some self-made spells
-- jungle (with chainsaw wielding dudes
-- fully functioning multiboard
-- full GUI triggered AI (move, heal, buy, attack) (tremendously stupid …)
-- test mode

Lacks:
-- proper balancing of literally everything
-- more Terrain work to do
-- ability of the AI to cast spells
-- more specific AI item builds
-- different models for jungle creeps and jungle camps, jungling rewards (buffs, …)
-- proper check for leaks

Any help is greatly appreciated
