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two animations

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Level 15
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Jun 9, 2008
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308
Hi everyone

I'm still practicing animations. So here's my question: I have a model who is supposed to attack organic units with chain guns and buildings with tank shells; how does that translate in animations names? Calling one animation "attack one" and the other "attack two"? I think I've already tried that once and I don't think that worked. Does it even work at all?

Would be great if someone had a suggestion.
 
Level 49
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Apr 18, 2008
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You don't really define this kinda stuff inside a model. A model can have two separate attack animation sets, not counting 'morphed' versions(Attack Alternate). Attack One and Attack Two for animation names are necessary for the model to use two different attack methods. Instead you set "Attack - 1" in the Object Editor to whatever you want your "Attack One" to correspond to, and the same for "Attack - 2". Remember to set "Attacks Enabled" to "Both".
 
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