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Attack animation overriding Stand Ready

Discussion in 'Modeling & Animation' started by HerrDave, Jan 9, 2015.

  1. HerrDave

    HerrDave

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    For some reason on my current model, when it attacks it doesn't just play the animation once, it overrides and repeats over the 'stand ready' animation.

    So the tank fires its first shell (fine) but during the 'reloading' phase, it keeps repeating the firing animation, then actually fires again.

    Any ideas why this is? I have added a 'Stand Ready' animation, its just not playing, and I have checked if it was the attack sound that was causing this, but can't make head nor tail of it.
     
  2. Anvil

    Anvil

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    The attack animation has the "Non Looping" flag?.

    If your model doesn't have a Stand Ready animation, it will play Stand.
     
  3. HerrDave

    HerrDave

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    Ah, that was it! Many praises unto thee, good sir!

    +rep for being a witty tom