Moderator
M
Moderator
13:52, 16th Jun 2008
Septimus:
-Some gold mine ain't guarded, all gold mine must had monster guard it.
-Gold mine at start location of player 1,2,3 and 4 doesn't had any monster guarding it shall there no player available at it.
-Player start location is too close to other gold mine that is guarded by monster, worker might get hit by monster while harvesting or building structure.
-Doesn't had vast space to build a lot of structure especially big structure.
-Too many monster at the middle of the map, should at least separate the distance of those monster so monster that guard different structure doesn't all come to attack it at once.
Overall, it is still acceptable. But, still need major improvement.
2/5
16:58, 15th May 2009
Rui: Set to Rejected status.
Septimus:
-Some gold mine ain't guarded, all gold mine must had monster guard it.
-Gold mine at start location of player 1,2,3 and 4 doesn't had any monster guarding it shall there no player available at it.
-Player start location is too close to other gold mine that is guarded by monster, worker might get hit by monster while harvesting or building structure.
-Doesn't had vast space to build a lot of structure especially big structure.
-Too many monster at the middle of the map, should at least separate the distance of those monster so monster that guard different structure doesn't all come to attack it at once.
Overall, it is still acceptable. But, still need major improvement.
2/5
16:58, 15th May 2009
Rui: Set to Rejected status.