• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

[Tutorials] Making a model in MAX for SC2

Here are my tutorials I did for SC2Mapster, it gets a regular model ready for SC2

Requirements
- 3D Studio Max 2011 ( Student edition is perfect for this)
- SC2 Art Tools

Model used for this tutorials can be downloaded here: The Regular

The model is completely free of use, textures used are from SC2.

1. Set up MAX to get started with modeling for SC2

2. Apply material to the model

3. Rigging the model Part 1

4. Rigging the model Part 2

5. Skinning the model

Hope you like them

T.
 
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