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How did they create a turret which the turret head can turn to the enemy.Can someone give me a tutorial or something to show me how to make a turret head which can turn to the enemy.Help will be very appreciatted.
I had to do this with my piranha plant... you have to be careful because the mesh that is attached to the "Bone_Turret" may make the animation look stiff... So what I did is made the "Bone_Turret" below the bottom of the plant.
Once something is "Bone_Turret" the mesh will turn to follow but will not animate verticle rotation (Just horizontal). FYI.
And the "Bone_Turrent" part didn't seem to work unless it had some form of animation, otherwise art tools won't export it.
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