Turret Issues

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Well I did figure out that you can make it point toward the target when you cast abilitys. But it will be doing the attack animation, not spell. I made a dummy enemy right on top of the target and order the casting unit to attack the dummy unit. 2 second generic experation or however long the spell lasts on the dummy, dummy has lots of heath so doesn't die until time expires. Pretty simple. You probably already knew this...
 
Whats a good SND for use with a huge cannon? I have the KINJ (infernalJuggernautAttack) which I'm using. Its to low, you can't hear it good. You can't stack them together can you? Or make it louder somehow without editing the sound? Do you know of a better sound to use? Not the seige tank, that one doesnt fit. There is so many to choose from and no easy way to preview them than trial and error.
 
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